SILO 6.4 (DRAFT)

Year 6, Term 4: Cartesian geometry

Scope and sequence: Algebra

Focus: Coordinates

Learning intention: Students explore the Cartesian coordinate system linking geometry with algebra.

NSW Syllabus
Australian Curriculum
"A student locates and describes points on a coordinate plane" (MA3-GM-01).
"Students learn to recognise situations, including financial contexts, that use integers; locate and represent integers on a number line and as coordinates on the Cartesian plane" (AC9M6N01).


Introduction to Cartesian geometry

René Descartes

René Descartes (1596 – 1650) could be described as a 'triple threat' as he made significant contributions to science, philosophy and mathematics. This unit is about Cartesian geometry which is a branch of mathematics also known as 'analytic geometry'. Analytic geometry is the study of geometry using a coordinate system.

(Image source https://commons.wikimedia.org/wiki/File:Frans_Hals_-_Portret_van_Ren%C3%A9_Descartes.jpg)

“It was René Descartes in 1637 who initially described the heart as a mechanical pump and the body as a machine” (Loxley, et al., 2018, p. 253). However, Descartes is probably best known for his statement, “I think; therefore I am”. He reasoned that the very act of doubting proves there must be a 'doubter' or 'thinker' (the self) for that thought or doubt to occur, establishing the existence of the mind as an indubitable truth, even if everything else is an illusion.

(Image source https://www.pinterest.com.au/pin/71353975316940566/)

Using coordinates

The following 10 x 10 grid is labelled with letters from left to right and numbers from top to bottom. Using a letter and number specifies particular square on the grid. For example the square in the top-left corner is A 1. Coordinates are often written in brackets and separated with a comma so that would be (A,1). The square at the bottom-right would be (J,10).



Battleship

This same grid can be used for the game Battleship. This game is commonly available as a board game with holes and pins or as a computer game where you play your opponent or the computer. It also works well on paper too. You can print an A4 page here which is double sided so you can play two games. Each player will need their own page.

 

Rules

The photo below shows how some clips and a piece of stiff board or cardboard can enable the paper pages to fit together as a two-player board game.


This introduction to coordinates will be extended into Cartesian geometry after looking at Euclidean geometry and algebra.


Euclidean geometry

Plane geometry

The following video (3:19) is a light-hearted look at the origins of Euclidean geometry.



The Cartesian coordinate system

The Cartesian coordinate system is a positioning system for any point on the Cartesian plane. The Cartesian plane is a plane divided into four regions (quadrants) by two perpendicular axes, the x-axis and the y-axis, which intersect at a point called the origin. The positioning system for any point in the Cartesian plane is represented by an ordered pair of real numbers (x,y), which are called the coordinates of the point relative to the origin at (0,0).

(© Australian Curriculum, Assessment and Reporting Authority (ACARA) 2010 to present, unless otherwise indicated. This image was downloaded from the Australian Curriculum website (accessed 13/02/26) and was not modified. The material is licensed under CC BY 4.0 Attribution 4.0 International Deed.)


The following image shows the Cartesian plane on a grid. Grids and graph paper are very useful when working with Cartesian coordinates.


(Image source https://socratic.org/questions/where-is-the-x-axis-and-y-axis-located)
 


Using a table to plot coordinates

The following image is from an A4 PDF worksheet which has table on the left and graph on the right. The double-sided worksheet can be downloaded by clicking here.


Introduction to algebra

The following video (4:49) provides an introduction to algebra and equations using addition and subtraction.

A note about variables

Note that the video refers to x as a variable. They are using the word variable in a different way than we did in SILO 2.3 'Fair tests'. You will remember that there are many different types of variables such as independent, dependent and control. In the video they meant that x is a variable because it can change from one to question to another. However, in any given question, x simply means what is unknown but it is not really able to change. For example, in x + 3 = 9, x can only be 6 so it is not really a variable in the scientific sense.


Linking geometry with algebra

The following video (2:04) recounts a story about how Descartes devised his coordinate system while watching a fly on his ceiling. The story is considered to be a 'legend' as it might not have actually occurred in this way. Other versions of the legend mention square tiles on the ceiling which would help explain the layout of the grid.



Geometric patterns



(Image source https://davidwees.com/content/patterns-and-algebra/)


Algorithms and algebra

There are many connections between algorithms and algebra. The following video (3:09) explains the historical origins of algebra, algorithms and even the number system which we use today. These origins can be traced to the work and publications of Persian mathematician Muhammad al-Khwarizmi many centuries ago.



Geospacial technologies

Geospatial technologies are tools and methods for capturing, analysing, visualising, and managing location-based data. The following video (4:57) explains an exciting geospacial technology called photogrammetry.



Moderated self-assessment

Discussions with students around the key components of conceptual topics and how they fit together can generate insights into student achievement.



We welcome your feedback and suggestions

The chief investigator for The SILO Project is Associate Professor Brendan Jacobs, Head of Department STEM Education, University of New England. The SILO Project thrives on incremental improvement so constructive feedback is greatly appreciated. Please contact Brendan via email at bjacobs7@une.edu.au to share your thoughts and recommendations.


 

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License


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